Files
kids/game-labyrinth/js/levels.js
Chris Nennemann d0cdf2cc2c Initial commit: kids games
Contains game-jumpnrun and game-labyrinth projects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 10:41:51 +01:00

78 lines
3.4 KiB
JavaScript

// Level-Daten
// 0 = Weg, 1 = Wand, 2 = Spieler-Start, 3 = Ausgang, 4 = Monster-Start
const LEVELS = [
// Level 1: Klein (15x11) — Einfach
{
name: "Die Flucht beginnt",
monsterSpeed: 3, // Tiles pro Sekunde
speedIncrease: 0.15, // Speed-Zunahme pro Sekunde
maxMonsterSpeed: 5,
grid: [
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
[1,2,0,0,1,0,0,0,0,0,1,0,0,0,1],
[1,0,1,0,1,0,1,1,1,0,1,0,1,0,1],
[1,0,1,0,0,0,0,0,1,0,0,0,1,0,1],
[1,0,1,1,1,1,1,0,1,0,1,1,1,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,1,1,1,0,1,1,1,0,1,1,1,0,1],
[1,0,1,0,0,0,1,4,1,0,0,0,1,0,1],
[1,0,1,0,1,0,1,0,1,0,1,0,1,0,1],
[1,0,0,0,1,0,0,0,0,0,1,0,0,3,1],
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
]
},
// Level 2: Mittel (21x15) — Komplexer
{
name: "Tiefer ins Dunkel",
monsterSpeed: 3.5,
speedIncrease: 0.2,
maxMonsterSpeed: 6,
grid: [
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
[1,2,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1],
[1,0,1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,0,1],
[1,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,1],
[1,0,1,1,1,1,1,0,1,1,1,0,1,0,1,1,1,1,1,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,1,1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,1,1],
[1,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,1,0,0,0,1],
[1,0,1,1,1,1,1,0,1,0,1,0,1,0,1,1,1,1,1,0,1],
[1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1],
[1,0,1,1,1,0,1,1,1,1,1,1,1,1,1,0,1,1,1,0,1],
[1,0,1,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,1,0,1],
[1,0,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,0,1,0,1],
[1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,3,1],
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
]
},
// Level 3: Groß (27x19) — Schwer, viele Sackgassen
{
name: "Das letzte Labyrinth",
monsterSpeed: 4,
speedIncrease: 0.25,
maxMonsterSpeed: 7.5,
grid: [
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
[1,2,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1],
[1,0,1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,0,1],
[1,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1],
[1,0,1,1,1,1,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,1,1,1,1,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,1,1,0,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,0,1,1,1],
[1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,1,0,0,0,1],
[1,0,1,1,1,1,1,0,1,0,1,0,1,0,1,0,1,1,1,0,1,1,1,1,1,0,1],
[1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1],
[1,0,1,0,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,0,1],
[1,0,1,0,0,0,0,0,1,0,0,0,4,0,0,0,1,0,0,0,0,0,1,0,1,0,1],
[1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,0,1,1,1,0,1],
[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1],
[1,0,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,0,1,1,1,1,1,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,1,0,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,0,1,0,1,0,1],
[1,0,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,3,1],
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
]
}
];