chore: rename quicproquo → quicprochat in Rust workspace
Rename all crate directories, package names, binary names, proto package/module paths, ALPN strings, env var prefixes, config filenames, mDNS service names, and plugin ABI symbols from quicproquo/qpq to quicprochat/qpc.
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85
proto/qpc/v1/delivery.proto
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85
proto/qpc/v1/delivery.proto
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@@ -0,0 +1,85 @@
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syntax = "proto3";
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package qpc.v1;
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// Delivery service: enqueue, fetch, peek, ack, batch (6 methods).
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// Method IDs: 200-205.
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message Envelope {
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uint64 seq = 1;
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bytes data = 2;
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}
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message EnqueueRequest {
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bytes recipient_key = 1;
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bytes payload = 2;
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bytes channel_id = 3;
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uint32 ttl_secs = 4;
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// Client-generated idempotency key (16 bytes, UUID v7).
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// Server deduplicates enqueue requests with the same message_id within a TTL window.
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bytes message_id = 5;
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}
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message EnqueueResponse {
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uint64 seq = 1;
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bytes delivery_proof = 2;
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// True if this was a duplicate enqueue (message_id already seen).
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bool duplicate = 3;
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}
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message FetchRequest {
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bytes recipient_key = 1;
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bytes channel_id = 2;
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uint32 limit = 3;
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// Device ID for multi-device scoping. When set, the server builds
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// a composite queue key (identity_key + device_id). Empty = bare key.
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bytes device_id = 4;
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}
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message FetchResponse {
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repeated Envelope payloads = 1;
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}
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message FetchWaitRequest {
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bytes recipient_key = 1;
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bytes channel_id = 2;
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uint64 timeout_ms = 3;
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uint32 limit = 4;
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bytes device_id = 5;
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}
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message FetchWaitResponse {
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repeated Envelope payloads = 1;
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}
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message PeekRequest {
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bytes recipient_key = 1;
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bytes channel_id = 2;
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uint32 limit = 3;
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bytes device_id = 4;
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}
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message PeekResponse {
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repeated Envelope payloads = 1;
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}
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message AckRequest {
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bytes recipient_key = 1;
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bytes channel_id = 2;
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uint64 seq_up_to = 3;
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bytes device_id = 4;
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}
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message AckResponse {}
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message BatchEnqueueRequest {
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repeated bytes recipient_keys = 1;
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bytes payload = 2;
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bytes channel_id = 3;
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uint32 ttl_secs = 4;
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// Client-generated idempotency key (16 bytes, UUID v7).
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bytes message_id = 5;
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}
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message BatchEnqueueResponse {
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repeated uint64 seqs = 1;
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}
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