chore: rename project quicnprotochat -> quicproquo (binaries: qpq)

Rename the entire workspace:
- Crate packages: quicnprotochat-{core,proto,server,client,gui,p2p,mobile} -> quicproquo-*
- Binary names: quicnprotochat -> qpq, quicnprotochat-server -> qpq-server,
  quicnprotochat-gui -> qpq-gui
- Default files: *-state.bin -> qpq-state.bin, *-server.toml -> qpq-server.toml,
  *.db -> qpq.db
- Environment variable prefix: QUICNPROTOCHAT_* -> QPQ_*
- App identifier: chat.quicnproto.gui -> chat.quicproquo.gui
- Proto package: quicnprotochat.bench -> quicproquo.bench
- All documentation, Docker, CI, and script references updated

HKDF domain-separation strings and P2P ALPN remain unchanged for
backward compatibility with existing encrypted state and wire protocol.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-01 20:11:51 +01:00
parent 553de3a2b7
commit 853ca4fec0
152 changed files with 4070 additions and 788 deletions

View File

@@ -0,0 +1,68 @@
//! quicproquo CLI client library.
//!
//! # KeyPackage expiry and refresh
//!
//! KeyPackages are single-use (consumed when someone fetches them for an invite) and the server
//! may enforce a TTL (e.g. 24 hours). To stay invitable, run `qpq refresh-keypackage`
//! periodically (e.g. before the server TTL) or after your KeyPackage was consumed:
//!
//! ```bash
//! qpq refresh-keypackage --state qpq-state.bin --server 127.0.0.1:7000
//! ```
//!
//! Use the same `--access-token` (or `QPQ_ACCESS_TOKEN`) as for other authenticated
//! commands. See the [running-the-client](https://docs.quicproquo.dev/getting-started/running-the-client)
//! docs for details.
use std::sync::RwLock;
pub mod client;
pub use client::commands::{
cmd_chat, cmd_check_key, cmd_create_group, cmd_demo_group, cmd_fetch_key, cmd_health,
cmd_health_json, cmd_invite, cmd_join, cmd_login, cmd_ping, cmd_recv, cmd_register,
cmd_register_state, cmd_refresh_keypackage, cmd_register_user, cmd_send, cmd_whoami,
receive_pending_plaintexts, whoami_json,
};
pub use client::repl::run_repl;
pub use client::rpc::{connect_node, enqueue, fetch_wait};
// Global auth context — RwLock so the REPL can set it after OPAQUE login.
pub(crate) static AUTH_CONTEXT: RwLock<Option<ClientAuth>> = RwLock::new(None);
#[derive(Clone, Debug)]
pub struct ClientAuth {
pub(crate) version: u16,
pub(crate) access_token: Vec<u8>,
pub(crate) device_id: Vec<u8>,
}
impl ClientAuth {
/// Build a client auth context from optional token and device id.
pub fn from_parts(access_token: String, device_id: Option<String>) -> Self {
let token = access_token.into_bytes();
let device = device_id.unwrap_or_default().into_bytes();
Self {
version: 1,
access_token: token,
device_id: device,
}
}
/// Build from raw token bytes (e.g. a 32-byte OPAQUE session token).
pub fn from_raw(raw_token: Vec<u8>, device_id: Option<String>) -> Self {
let device = device_id.unwrap_or_default().into_bytes();
Self {
version: 1,
access_token: raw_token,
device_id: device,
}
}
}
/// Set (or replace) the global auth context.
pub fn init_auth(ctx: ClientAuth) {
let mut guard = AUTH_CONTEXT.write().expect("AUTH_CONTEXT poisoned");
*guard = Some(ctx);
}