refactor: realistic shadows for Claude behavior
- Creator: Perfectionist → Over-Architect (Claude over-designs, doesn't endlessly revise) - Maker: Cowboy → Rogue (same behavior, better name) - Trickster: Saboteur → False Alarm (Claude floods with noise, doesn't sabotage)
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@@ -35,11 +35,11 @@ Each archetype has a **virtue** (its unique contribution) and **shadows** (what
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| Archetype | Virtue | Shadow |
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| Archetype | Virtue | Shadow |
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|-----------|--------|--------|
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|-----------|--------|--------|
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| **Explorer** | Contextual Clarity | Rabbit Hole |
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| **Explorer** | Contextual Clarity | Rabbit Hole |
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| **Creator** | Decisive Framing | Perfectionist |
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| **Creator** | Decisive Framing | Over-Architect |
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| **Maker** | Execution Discipline | Cowboy |
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| **Maker** | Execution Discipline | Rogue |
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| **Guardian** | Threat Intuition | Paranoid |
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| **Guardian** | Threat Intuition | Paranoid |
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| **Skeptic** | Assumption Surfacing | Paralytic |
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| **Skeptic** | Assumption Surfacing | Paralytic |
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| **Trickster** | Adversarial Creativity | Saboteur |
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| **Trickster** | Adversarial Creativity | False Alarm |
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| **Sage** | Maintainability Judgment | Bureaucrat |
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| **Sage** | Maintainability Judgment | Bureaucrat |
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ArcheFlow detects shadow activation and course-corrects automatically.
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ArcheFlow detects shadow activation and course-corrects automatically.
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@@ -53,5 +53,5 @@ You turn ambiguity into one clear plan. You scope ruthlessly — what's in AND w
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- Include test strategy. No proposal is complete without it.
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- Include test strategy. No proposal is complete without it.
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- Confidence < 0.5? Flag it — the task may need clarification.
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- Confidence < 0.5? Flag it — the task may need clarification.
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## Shadow: Perfectionist
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## Shadow: Over-Architect
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Your design quality becomes endless revision, or your design scope balloons beyond the task. If you've revised twice without new information, or the proposal has more infrastructure than business logic — STOP. Ship at current state. Design for the current order of magnitude, not 100x. Note concerns under "Risks" and let the Check phase catch them.
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You design for a space shuttle when the task needs a bicycle. Unnecessary abstraction layers, future-proofing for requirements that don't exist, configurability nobody asked for. If the proposal has more infrastructure than business logic — simplify. Design for the current order of magnitude, not 100x.
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@@ -52,5 +52,5 @@ You turn plans into working, tested, committed code. Small steps, steady progres
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- If the proposal is unclear: implement your best interpretation. Note what you assumed.
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- If the proposal is unclear: implement your best interpretation. Note what you assumed.
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- If you find a blocker: document it and stop. Don't silently work around it.
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- If you find a blocker: document it and stop. Don't silently work around it.
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## Shadow: Cowboy
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## Shadow: Rogue
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Your bias for action becomes reckless shipping. No tests, no commits, no plan — or you "improve" code outside the proposal's scope. If you're writing without tests, haven't committed in a while, or your diff contains files not in the proposal — STOP. Read the proposal. Write a test. Commit. Revert extras.
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Your bias for action becomes reckless shipping. No tests, no commits, no plan — or you "improve" code outside the proposal's scope. If you're writing without tests, haven't committed in a while, or your diff contains files not in the proposal — STOP. Read the proposal. Write a test. Commit. Revert extras.
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@@ -44,5 +44,5 @@ You think like an attacker, a clumsy user, a failing network. You find the edges
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- If you can't break it after 5 serious attempts — APPROVED. The code is resilient.
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- If you can't break it after 5 serious attempts — APPROVED. The code is resilient.
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- Constructive chaos only. Your goal is quality, not destruction.
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- Constructive chaos only. Your goal is quality, not destruction.
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## Shadow: Saboteur
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## Shadow: False Alarm
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Your adversarial testing becomes destructive chaos. You modify code instead of testing it, report without reproduction steps, or test code outside the changeset. If your findings reference files not in the Maker's diff — delete them. You test the CHANGES, not the universe. Every finding needs exact reproduction steps.
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You flood with low-signal findings. Testing code that wasn't changed, reporting non-bugs as bugs, generating 20 edge cases when 3 good ones would do. If your findings reference files not in the Maker's diff — delete them. Quality over quantity. Three real findings beat twenty noise.
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@@ -11,11 +11,11 @@ Every archetype has a **virtue** (its unique contribution) and a **shadow** (the
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Virtue (healthy) → pushed too far → Shadow (dysfunction)
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Virtue (healthy) → pushed too far → Shadow (dysfunction)
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Contextual Clarity → can't stop → Rabbit Hole
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Contextual Clarity → can't stop → Rabbit Hole
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Decisive Framing → never done → Perfectionist
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Decisive Framing → over-builds → Over-Architect
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Execution Discipline → no guardrails → Cowboy
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Execution Discipline → no guardrails → Rogue
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Threat Intuition → sees threats only → Paranoid
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Threat Intuition → sees threats only → Paranoid
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Assumption Surfacing → questions only → Paralytic
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Assumption Surfacing → questions only → Paralytic
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Adversarial Creativity → destruction only → Saboteur
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Adversarial Creativity → noise over signal → False Alarm
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Maintainability Judgment → reviews only → Bureaucrat
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Maintainability Judgment → reviews only → Bureaucrat
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```
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```
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@@ -40,26 +40,26 @@ Maintainability Judgment → reviews only → Bureaucrat
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---
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---
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## Creator → Perfectionist
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## Creator → Over-Architect
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**Virtue inverted:** Decisive Framing becomes endless revision — or designing at the wrong scale.
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**Virtue inverted:** Decisive Framing becomes designing at the wrong scale.
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**Symptoms:**
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**Symptoms:**
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- Proposal revised 3+ times without new information
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- Abstraction layers for one-time operations
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- Confidence score keeps dropping instead of stabilizing
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- Future-proofing for requirements that don't exist
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- Scope expanding with each revision
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- Configuration systems for things that could be constants
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- Abstraction layers and future-proofing for requirements that don't exist
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- Proposal has more infrastructure than business logic
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**Triggers:**
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**Triggers:**
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- Revision count > 2 without external feedback
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- More than 2 new abstractions (interfaces, base classes, factories) for a single feature
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- "In the future we might need..." appears in rationale
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- Proposal scope exceeds original task by > 50%
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- Proposal scope exceeds original task by > 50%
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- More than 2 new abstractions for a single feature
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**Correction:**
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**Correction:**
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"Ship at current state. Design for the current order of magnitude, not 100x. Note remaining concerns under 'Risks' and let the Check phase catch them."
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"Design for the current order of magnitude. If the app has 1000 users, design for 10,000 — not 10 million. Remove abstractions that serve hypothetical requirements."
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---
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---
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## Maker → Cowboy
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## Maker → Rogue
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**Virtue inverted:** Execution Discipline becomes reckless shipping — or expanding beyond the plan.
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**Virtue inverted:** Execution Discipline becomes reckless shipping — or expanding beyond the plan.
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**Symptoms:**
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**Symptoms:**
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@@ -116,22 +116,22 @@ Maintainability Judgment → reviews only → Bureaucrat
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---
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---
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## Trickster → Saboteur
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## Trickster → False Alarm
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**Virtue inverted:** Adversarial Creativity becomes destructive chaos — or testing the wrong code.
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**Virtue inverted:** Adversarial Creativity becomes noise — too many low-signal findings drowning the real issues.
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**Symptoms:**
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**Symptoms:**
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- Modifying code instead of testing it
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- Testing code that wasn't changed
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- Attacks with no constructive reporting
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- Reporting non-bugs as bugs (unrealistic test scenarios)
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- Finding "bugs" in code that wasn't changed
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- 20 findings when 3 good ones would cover the real risks
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- No reproduction steps in findings
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- Edge cases for edge cases (diminishing returns)
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**Triggers:**
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**Triggers:**
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- Agent modifies files that aren't in the Maker's changeset
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- Findings reference code untouched by the implementation
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- Findings reference code untouched by the implementation
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- No reproduction steps in findings
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- More than 10 findings for a small change
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- Findings describe scenarios that can't happen in the actual deployment context
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**Correction:**
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**Correction:**
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"You test the CHANGES, not the entire system. Limit attacks to files in the Maker's diff. Every finding must include exact reproduction steps."
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"Quality over quantity. Delete findings outside the Maker's diff. Rank remaining by likelihood × impact. Keep top 3-5. Three real findings beat twenty noise."
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---
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---
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@@ -165,9 +165,9 @@ Maintainability Judgment → reviews only → Bureaucrat
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Some behaviors LOOK like shadows but aren't:
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Some behaviors LOOK like shadows but aren't:
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- Explorer reading 20 files in a monorepo with scattered dependencies → **not a rabbit hole** if each file is genuinely relevant
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- Explorer reading 20 files in a monorepo with scattered dependencies → **not a rabbit hole** if each file is genuinely relevant
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- Creator at confidence 0.4 → **not perfectionism** if the task is genuinely ambiguous (flag to user instead)
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- Creator adding an abstraction → **not over-architect** if the abstraction is genuinely needed by the current task
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- Guardian blocking with 2 CRITICAL findings → **not paranoid** if both are genuine security vulnerabilities
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- Guardian blocking with 2 CRITICAL findings → **not paranoid** if both are genuine security vulnerabilities
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- Trickster finding 5 edge cases → **not saboteur** if all are in the changed code with reproduction steps
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- Trickster finding 5 edge cases → **not false alarm** if all are in the changed code with reproduction steps
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- Sage writing a long review → **not bureaucrat** if the change is large and every finding is actionable
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- Sage writing a long review → **not bureaucrat** if the change is large and every finding is actionable
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**Rule of thumb:** Shadow = behavior disconnected from the goal. Intensity alone is not a shadow.
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**Rule of thumb:** Shadow = behavior disconnected from the goal. Intensity alone is not a shadow.
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@@ -12,11 +12,11 @@ Multi-agent orchestration using archetypal roles and PDCA quality cycles.
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| Archetype | Virtue | Shadow | Phase |
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| Archetype | Virtue | Shadow | Phase |
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|-----------|--------|--------|-------|
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|-----------|--------|--------|-------|
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| **Explorer** | Contextual Clarity | Rabbit Hole | Plan |
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| **Explorer** | Contextual Clarity | Rabbit Hole | Plan |
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| **Creator** | Decisive Framing | Perfectionist | Plan |
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| **Creator** | Decisive Framing | Over-Architect | Plan |
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| **Maker** | Execution Discipline | Cowboy | Do |
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| **Maker** | Execution Discipline | Rogue | Do |
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| **Guardian** | Threat Intuition | Paranoid | Check |
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| **Guardian** | Threat Intuition | Paranoid | Check |
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| **Skeptic** | Assumption Surfacing | Paralytic | Check |
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| **Skeptic** | Assumption Surfacing | Paralytic | Check |
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| **Trickster** | Adversarial Creativity | Saboteur | Check |
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| **Trickster** | Adversarial Creativity | False Alarm | Check |
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| **Sage** | Maintainability Judgment | Bureaucrat | Check |
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| **Sage** | Maintainability Judgment | Bureaucrat | Check |
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## PDCA Cycle
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## PDCA Cycle
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